Staff product designer at Meta · Los AngelesDesigning the system experience for Quest and Meta VR Glasses.

Selected work

Selected work

Display Evo concept: spatial windows arranged above a living-room table
Meta · Spatial layout system

Display Evo

Viewing-mode concept: a seated avatar facing a large screen
Meta · Quest 3 + 3S

Focus View

App Library concept: a seated avatar using an app-grid panel
Meta · Quest platform

App Library

PlayStation App interface on a floating phone against PlayStation blue
PlayStation · iOS & Android

PS App

Quest system bar with background audio controls below video, Spotify, and chat panels

Background Audio

Co-watching concept: two avatars watching a football game together with live stats and a playback panel
Meta · Quest 2 + Pro

Shared Media

Quest TV movie detail panel for a premiere, floating in a virtual environment

Quest TV

PlayStation Store Confirm Purchase checkout on iPhone and iPad

Universal Checkout

Discussion Plus prototype dashboard with six group summaries on an iPad
Sony R&D · iPad

Discussion Capture

Catalyst VR editing and immersive preview
Sony · HTC Vive

Catalyst VR

Catalyst Browse product interface on an iMac
Sony · Pro video

Sony Catalyst